class WTFEquipDamTypeSA80a extends KFProjectileWeaponDamageType
	abstract;

static function AwardKill(KFSteamStatsAndAchievements KFStatsAndAchievements, KFPlayerController Killer, KFMonster Killed );
static function AwardDamage(KFSteamStatsAndAchievements KFStatsAndAchievements, int Amount);

defaultproperties
{
     bSniperWeapon=True
	 HeadShotDamageMult=2.0 //1.500000
     WeaponClass=Class'UnitedMut_v54.WTFEquipSA80a'
     DeathString="%k killed %o (SA80)."
     FemaleSuicide="%o shot herself in the foot."
     MaleSuicide="%o shot himself in the foot."
     bRagdollBullet=True
     KDamageImpulse=3000.000000
     KDeathVel=220.000000
     KDeathUpKick=4.000000
}
